Some worlds and other assets I created during the summer for Pluszle. Worlds are ongoing, the other assets for major content update.
Need to work on my looseness and speed. This guy took me just a couple of hours. Focusing on quick marks and putting the majority of time into the focal point. Gonna do a lot more of this I think.
EDIT: Spent another couple hours and pushed a rougher, watercolorish style, added more detail and more vibrant colors.
Hobbit smash!! Well, the other way around really.
This one took longer than I would have liked, but it was basically a giant illustration experiment petri dish. Lighting effects, textures, multiple characters interacting, other special effects — I just kept finding things to add and tweak.
It also pointed to issues I need to focus on: improving economy in my application (which will help my speed and clarity), confidence/more looseness in stroke, figuring out composition and basic drawing issues better before handling too much, working toward finding my personal style. I do like a lot in this even though I see so much that could use improvement going forward.