Category: Digital Illustration

Pluszle Worlds & Assets – Summer ’18

Some worlds and other assets I created during the summer for Pluszle. Worlds are ongoing, the other assets for major content update.

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Composition with Dog and Bird

This is closer to how I paint with oils. All it took was finding that one brush and not fighting against its nature. This is far from perfect, but now I have a guidepost. It took me a tenth of the time to complete compared to most things I’ve published here and it’s drastically better.

dog_and_bird_composition

Ruins

Need to work on my looseness and speed. This guy took me just a couple of hours. Focusing on quick marks and putting the majority of time into the focal point. Gonna do a lot more of this I think.

EDIT: Spent another couple hours and pushed a rougher, watercolorish style, added more detail and more vibrant colors.

ruins_finished

 

Action Scene w/Hobbit

Hobbit smash!! Well, the other way around really.

This one took longer than I would have liked, but it was basically a giant illustration experiment petri dish. Lighting effects, textures, multiple characters interacting, other special effects — I just kept finding things to add and tweak.

It also pointed to issues I need to focus on: improving economy in my application (which will help my speed and clarity), confidence/more looseness in stroke, figuring out composition and basic drawing issues better before handling too much, working toward finding my personal style. I do like a lot in this even though I see so much that could use improvement going forward.

hobbitsmash